Valve’s new Steam Frame VR headset, despite its premium price tag nearing £900 for the base model, is strategically designed to significantly expand the virtual reality market. This ambitious goal is driven by a dual focus on its lightweight, standalone design and, more critically, its innovative solution to a persistent, long-standing issue that has hampered VR adoption. By addressing this fundamental problem, Valve aims to make VR more accessible and appealing to a broader audience, moving beyond the niche enthusiast market towards mainstream acceptance.
Adapted from: Eurogamer.net News Feed
