Arc Raiders Devs Defend AI Voice Acting, Citing Actor Burnout

Embark Studios, the developer behind the upcoming extraction shooter Arc Raiders, has defended its decision to utilize generative AI for voice acting, asserting it was a necessary measure to prevent burnout among human actors. The studio’s stance suggests that the sheer volume of dialogue required for the game would have been an overwhelming task for traditional voice talent, leading them to a point where they “would just go crazy if they had to read all of that.” This controversial approach, while raising ethical questions about AI’s role in creative industries, is framed by Embark as a practical solution to manage the extensive narrative demands of their ambitious project, aiming to streamline production without sacrificing the scope of the game’s storytelling.

Adapted from: Eurogamer.net News Feed

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