The persistent echo of loneliness in the treacherous worlds of Dark Souls 2 and 3 has finally been silenced. For nearly two agonizing weeks, FromSoftware’s iconic action RPGs were plagued by a mysterious server “issue” that rendered their robust multiplayer functionalities completely inaccessible, leaving solo adventurers to face the horrors of Drangleic and Lothric without the aid or peril of fellow players. Messages left on the ground, the spectral warnings of past deaths, and the thrilling unpredictability of invasions and co-operative summons were all cruelly absent. But as of today, the silence has been broken, and the familiar hum of the online infrastructure has been restored, allowing players once again to connect, challenge, and be challenged by the global community, effectively ending the extended period of solitary struggle.
Adapted from: Eurogamer.net News Feed
