Tim Schafer Blames “Greed” for Current Game Industry Woes Following Double Fine’s Xbox Split
Double Fine founder Tim Schafer points to “greed” as the primary driver of the current game industry’s difficulties, following his studio’s split from Xbox.
Double Fine founder Tim Schafer points to “greed” as the primary driver of the current game industry’s difficulties, following his studio’s split from Xbox.
The Blood of Dawnwalker’s developer loosened its strict time limit due to player ‘fear’.
Rockstar’s £350 GTA 6 collectables set, excluding the game, raises eyebrows among fans.
Quake Champions is no longer free-to-play and has been removed from the Microsoft Store, now only available on Steam.
Bungie’s “unvaulting” of Destiny 2 content is a one-off effort, not a return to regular updates, following layoffs and a shift in development focus.
Lord of the Rings games Shadow of Mordor and Shadow of War are coming to Switch 2 this month, bringing their Nemesis system to a new platform.
Activision’s new role in developing Halo has fans worried about Halo Fest and a potential lore reboot.
Bethesda promises to protect Obsidian’s creative identity following its move under the publisher’s umbrella due to Xbox reorganisation.
Discord reintroduces age verification with a focus on privacy after facing community backlash and delaying its initial rollout.
Diablo 5 is set to adopt a level-scaling approach inspired by Diablo 2, diverging from Diablo 4’s system.