The Star Wars: Zero Company, a turn-based tactics game developed by Bit Reactor, has achieved a significant milestone, surpassing 1 million units sold according to industry analyst estimates from Alinea Analytics. This impressive sales figure raises a crucial question for the development team: can the staff who were furloughed during development now be reinstated and compensated? The success of Zero Company offers a potential lifeline, suggesting that the project’s commercial viability might pave the way for the return and financial security of the talented individuals who contributed to its creation.
Adapted from: Eurogamer.net News Feed
