The highly controversial time mechanic that defined The Blood of Dawnwalker, forcing players to race against the clock to save their family while every action incurred a time penalty, might not return in a potential sequel. Game director Konrad Tomaszkiewicz has indicated that this core, yet polarizing, feature is not guaranteed to be a part of future installments, opening the door for a significant shift in the game’s core experience and potentially addressing player feedback on its high-pressure, time-sensitive gameplay loop.
Adapted from: Eurogamer.net News Feed
